
If you wish to discontinue use of MELauncher because of this, them I'm sorry to see you go, but I understand your need to be safe. Hopefully they'll just fix it on their end without my input, but that remains to be seen. I've contacted the AV company to get the issue resolved, but as of yet I have heard no response.

Like NexusMods states when hovering over the question mark, this is a false positive. The company in question is Qihoo-360 who flags my software as HEUR/. It has come to my attention that a specific anti-virus application has started flagging MELauncher. Some online services that MELauncher used with my server are still up, but will remain unchanged (or even removed in the future breaking those features). If I have time I'll help, but I can't keep up with every issue anymore. Since I will no longer keep up with the project, don't expect support for the source code. Following the readme, you should be able to build with no problems. I have updated the terribly outdated build scripts to work with visual studio 2019 community edition. The code does compile, and does work (for all games at least on my machine). From the start of that to now, there's changes I don't remember making, and no clue what I was wanting to do with them all. At one point I was working on some new stuff for it, and attempting to restructure some shit code. You guys were the only reason I continued working on it for as long as I did. Lastly, thanks to everyone who's used MELauncher over the 5 years it's been around. You can find the source code over on GitLab, where the project will remain for the foreseeable future. If you all wish to work on it from here on, go for it.

From the tool's inception, the project has been closed off, but now that I'm done with it, I've decided it was time to release it's source code. With that, I've ultimately decided to release the project's source code. I have no desire to continue working on it, as I have plenty of other projects that take up my time.
