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Best submachine gun destiny 2
Best submachine gun destiny 2









best submachine gun destiny 2

This feels like an absolutely massive buff to Rapid-Fires, and probably the direction they are trying to funnel players.Shots per burst increased from seven to nine.Base charge time decreased from 0.54s to 0.46s.Rapid-Fire (540 Charge Time) Fusion Rifles.I’m assuming this means that the Aggressive (660 Charge Time) Fusion Rifles are also going to be relatively unchanged?.Very slightly increased total damage per burst.Precision (740 Charge Time) and Adaptive (660 Charge Time) Fusion Rifles.On paper it sure looks like they took a hatchet to the High-Impacts, but we’ll have to wait and see.Shots per burst reduced from seven to five.Base charge time increased from 0.86s to 1.0s.High-Impact (860 Charge Time) Fusion Rifles.Increased PvE damage bonus such that all subfamilies have a 15% PvE bonus (previously high impact was 0%, precision and adaptive were 10% and rapid-fire was 12.5%).Not being able to one-tap adds in a lot of PvE content (not even talking end-game PvE content) felt really bad.Scout Rifle and Hand Cannon damage vs.Was sorely needed, but I’m very interested to see how this affects Exotic machine guns, they’ve already stated that Xenophage won’t get the full 20%.Machine Gun damage increased in PvE by 20%.Increased damage in PvE by 12% (because of the above splash damage change this results in a small overall buff to combined damage).

best submachine gun destiny 2

  • Reduced splash damage by 20, which reduces total damage for a direct hit from 220 to 200 (before taking spike or proximity grenades into account).
  • max blast radius decreased from 4.55m to 4.15m, min blast radius decreased from 3.80m to 3.40m.
  • Breech Grenade Launchers (Special Ammo).










  • Best submachine gun destiny 2